Watch One Last Thing... Online Idigitaltimes

10/14/2017
78 Comments

· Box 3.2.1: Artificial Intelligence and the Future of Warfare. by Jean-Marc Rickli, Geneva Centre for Security Policy. One sector that saw the huge disruptive.

Adventure Time - Wikipedia. Adventure Time[nb 3] is an American animated television series created by Pendleton Ward for Cartoon Network.

It follows the adventures of a boy named Finn (voiced by Jeremy Shada) and his best friend and adoptive brother Jake (John Di. Maggio)—a dog with the magical power to change shape and size at will.

Finn and Jake live in the post- apocalyptic Land of Ooo, where they interact with Princess Bubblegum (Hynden Walch), the Ice King (Tom Kenny), Marceline the Vampire Queen (Olivia Olson), BMO (Niki Yang), and others. The series is based on a 2. Nicktoons and Frederator Studios' animation incubator series Random! Cartoons. After the short became a viral hit on the Internet, Cartoon Network commissioned a full- length series, which previewed on March 1. April 5, 2. 01. 0. The series draws inspiration from a variety of sources, including the fantasy role- playing game. Dungeons & Dragons and video games. Watch The Big Noise Online Facebook.

It is produced using hand- drawn animation; action and dialogue for episodes are decided by storyboarding artists. Because each episode takes roughly eight to nine months to complete, multiple episodes are worked on concurrently.

Watch One Last Thing... Online IdigitaltimesWatch One Last Thing... Online Idigitaltimes

The cast members record their lines in group recordings, and the series regularly employs guest actors for minor and recurring characters. Each episode runs for about eleven minutes; pairs of episodes are often telecast to fill half- hour program slots.

Adventure Time is an American animated television series created by Pendleton Ward for Cartoon Network. It follows the adventures of a boy named Finn (voiced by. · Managed to have a go of a randomised map last night. Took ages to generate which is understandable I guess. Used to relying on the spawn locations being Easy, Hard etc. A Nintendo 64DD expansion, F-Zero X Expansion Kit, was released in Japan as the last 64DD add-on disk for the system. The Expansion Kit added a course editor, a.

Eight seasons of the program have aired, and a ninth and final season premiered on April 2. As of October 2. 01. Adventure Time has been a ratings success for Cartoon Network and some episodes have attracted over 3 million viewers; despite being aimed primarily at children, it has developed a following among teenagers and adults.

The show has received positive reviews from critics and won awards including: seven Primetime Emmy Awards, a Peabody Award, three Annie Awards, two British Academy Children's Awards, a Motion Picture Sound Editors Award, a Pixel Award, and a Kerrang! Award. The series has also been nominated for three Critics' Choice Television Awards, two Annecy Festival Awards, a TCA Award, and a Sundance Film Festival Award, among others. Of the many comic book spin- offs based on the series, one received an Eisner Award and two Harvey Awards. Various forms of licensed merchandise, including books, video games and clothing, have been inspired by the series. Premise. Adventure Time follows the adventures of a boy, Finn the Human (voiced by Jeremy Shada), and his best friend and adoptive brother Jake the Dog (John Di. Maggio), who has magical powers to change shape and size at will.

Pendleton Ward, the series' creator, describes Finn as a "fiery little kid with strong morals".[7] Jake, on the other hand, is based on Tripper Harrison, Bill Murray's character in Meatballs. This means that while Jake is somewhat care- free, he will "sit [Finn] down and give him some decent advice if he really needs it".[7] Finn and Jake live in the post- apocalyptic Land of Ooo, which was ravaged by a cataclysmic nuclear war a thousand years before the series' events. Watch Laurel Canyon Mediafire. Throughout the series, Finn and Jake interact with major characters, including: Princess Bubblegum (Hynden Walch), the sovereign of the Candy Kingdom; the Ice King (Tom Kenny), a menacing but largely misunderstood ice wizard; Marceline the Vampire Queen (Olivia Olson), a thousand- year- old vampire and rock music enthusiast; Lumpy Space Princess (Pendleton Ward), a melodramatic and immature princess made out of "lumps"; BMO (Niki Yang), a sentient video game console- shaped robot that lives with Finn and Jake; and Flame Princess (Jessica Di. Cicco), a flame elemental and ruler of the Fire Kingdom.[8][9][1.

Watch One Last Thing... Online Idigitaltimes

Development. Concept and creation. According to series creator Pendleton Ward, the show's style was influenced by his time attending the California Institute of the Arts (Cal.

Arts) and his experiences working as a writer and storyboard artist on The Marvelous Misadventures of Flapjack, a series which ran on Cartoon Network from 2. In an interview with Animation World Network, Ward said he strives to combine the series' subversive humor with "beautiful" moments, using Hayao Miyazaki's film My Neighbor Totoro as inspiration.[7] Ward has also named Home Movies and Dr. Katz, Professional Therapist as influences, largely because both shows are "relaxing" and feature "conversational dialogue that feels natural [and is neither] over the top [nor] cartoony and shrill".[1. The series can trace its origin back a seven- minute, stand- alone animated short film of the same name (this short would later be identified as the show's pilot post facto).

Ward created the short almost entirely by himself, and concluded its production in early 2. The film was first broadcast on Nicktoons Network on January 1.

Frederator Studios' anthology show Random! Cartoons on December 7, 2. After its initial release, the video became a viral hit on the Internet.[7][1.

Frederator Studios then pitched an Adventure Time series to Nicktoons Network, which rejected it twice.[1. Eventually, Nicktoons' rights to commission a full series expired, and Frederator—the short's production animation studio—pitched it to other channels.[1. One of the studios that Frederator approached was Cartoon Network, which said it would be willing to produce a series if Ward could prove the short could be expanded into a full series while maintaining elements of the pilot.[1. Rob Sorcher, the chief content officer at Cartoon Network, was influential in getting the network to take a chance on the show; he recognized the series as "something that felt really indie .. Patrick Mc. Hale was the creative director of Adventure Time for the first two seasons. Ward and his production team attempted to "keep the good things about the original short and improve on [them]" while developing the series.[2.

His college friends Patrick Mc. Hale and Adam Muto (the latter of whom would go on to be an Adventure Time storyboard artist and creative director, as well as the eventual showrunner) helped him to produce a rough storyboard that featured Finn and Princess Bubblegum going on a spaghetti- supper date.[1. Cartoon Network was not happy with this story and asked for another, so Ward, Mc. Hale, and Muto created a storyboard for the episode "The Enchiridion!", which was his attempt to emulate the style of the original Nicktoons short. This tactic proved successful, and Cartoon Network approved the first season in September 2.

F- Zero - Wikipedia. F- Zero. Logo as used with the first F- Zero. Genres. Racing. Developers. Nintendo EAD, Amusement Vision/Sega, Nd Cube, Suzak Inc. Publishers. Nintendo. Creators. Shigeru Miyamoto.

Platforms. Arcade, Game Boy Advance, i. Que, Nintendo 6. 4, Nintendo 6. DD, Game. Cube, Satellaview, Super NESPlatform of origin. Super NESFirst release. F- Zero. November 2.

Latest release. F- Zero Climax. October 2. 1, 2. 00. F- Zero is a series of futuristic racing video games originally created by Nintendo EAD with multiple games developed by outside companies. The first game was released for the Super Nintendo Entertainment System in 1. Nintendo to create multiple sequels on subsequent gaming consoles.[1]The series is known for its high- speed racing, unique characters and settings, difficult gameplay, and original music, as well as for pushing technological limits to be one of the fastest racing games.

The original title inspired the creation of games such as Daytona USA[2] and the Wipeout series.[3][4]The series has been largely dormant since the release of F- Zero Climax exclusively in Japan in 2. Since then, the series has been represented in other Nintendo media, including in the Super Smash Bros.

Mario Kart series, as well as in titles such as Nintendo Land for the Wii U. In addition, titles from the series have been re- released on the Wii U and New Nintendo 3. DSVirtual Console services. Nintendo re- released F- Zero in the United States in September 2. Super NES Classic Edition.[5]F- Zero, one of the first games to use Mode 7. The first game in the series and a launch game for the Super NES, F- Zero was also the first game for the platform to use a technique that Nintendo called "Mode 7 Scrolling". When Mode 7 was combined with scaling and positioning of the layer on a scanline- by- scanline basis it could simulate 3.

D environments. Such techniques in games were considered to be revolutionary in a time when most console games were restricted to static/flat backgrounds and 2- dimensional (2. D) objects. The result was developer Nintendo EAD creating a game that IGN reviewer Craig Harris called the fastest and smoothest pseudo- 3. D console racer of its time.[6]Years later, BS F- Zero Grand Prix was released for the Super Famicom's satellite- based expansion, Satellaview.

It was released in separate parts, and featured an update of the first game. It was followed up by BS F- Zero Grand Prix 2, an expansion which featured brand new courses.[3][7]Zero Racers (G- Zero), was a canceled game for the Virtual Boy. The game was previewed by Nintendo Power.[8] Gameplay differs in one important point from its predecessor and all F- Zero games released afterwards.

In Zero Racers, unlike other F- Zero games, the vehicles race in all three spatial dimensions in tunnels. After a seven- year hiatus outside Japan, the series made the transition to 3. D with the third installment, F- Zero X on the Nintendo 6.

The game introduces 2. F- Zero game. In addition to a Grand Prix mode, the game introduces a "death race" mode and a random track generator called the "X Cup".

In the death race, the player's objective is to annihilate the 2. X- Cup generates a different set of tracks each time played.[9] The hardware limitations of the N6. Graphical detail was a sacrifice that had to be made in F- Zero X to keep the game at 6.

A Nintendo 6. 4DD expansion, F- Zero X Expansion Kit, was released in Japan as the last 6. DD add- on disk for the system.

The Expansion Kit added a course editor, a vehicle editor, two new cups, three new machines and new music. The course editor was the main attraction of this expansion, and was praised for its depth, as it was virtually the same program the game's designers used to make the courses.[1.

F- Zero: Maximum Velocity was the series' fourth released installment, but the first incarnation of the franchise for Nintendo's Game Boy handheld. It was the first title developed by first party subsidiary Nd Cube.[1. This Game Boy Advance (GBA) launch title returned to the SNES F- Zero's gameplay with a Mode 7- styled game engine.[6]F- Zero GX was released for the Nintendo Game. Cube and developed by Sega's Amusement Vision team, and is the first F- Zero game to feature a story mode. The game was initially titled "F- Zero GC".

The arcade counterpart of GX was called F- Zero AX, which was released alongside of its Nintendo Game. Cube counterpart in mid- 2. The game had three types of arcade cabinets; standard, the "Monster Ride" and the deluxe which resembled an F- Zero vehicle. F- Zero AX had six original courses and ten original characters. However, by certain difficult means, the six courses and ten characters could be unlocked in F- Zero GX.[1. F- Zero: GP Legend is the second handheld game released for the Game Boy Advance and the second installment featuring a story mode; however, this one is based on the anime series of the same name, introducing a new character named Ryu Suzaku/Rick Wheeler.[1. Unlike the games before it, GP Legend takes place in a different period of time, the 2.

F- Zero Climax was released exclusively in Japan for the Game Boy Advance on October 2. Like its handheld predecessor, F- Zero GP Legend, Climax was published by Nintendo and developed by both them and Suzak. This is the first F- Zero game to have a built- in track editor without the need for an expansion or add- on. Custom tracks can be saved to one of thirty slots for future use and they can be exchanged with other players via link cable. If memory becomes full or link cable connection cannot be done, the game can generate a password for the track; when it is input on any Climax cartridge, the password will generate the track.[1. Common elements[edit]Gameplay[edit]Each of the games in F- Zero series requires the player to beat opponents to the finish line while avoiding obstacles such as land mines and slip zones.

The games usually require a mixture of memorization of the tracks and quick reflexes for its fast- paced racing gameplay. In F- Zero and F- Zero: Maximum Velocity, a speed boost is given to the player for each lap completed. Starting with F- Zero X, players may execute speed boosts if they have finished at least one lap, but now in exchange for losing energy when boosting.

It is therefore necessary to use recharge strips around courses to replenish this energy, or risk exploding when it drops to zero. Strategically situated dash plates allow boosts without energy loss.